| Course | Description | Prerequisites | Units / Hours |
|---|---|---|---|
| GAME M101 | INTRODUCTION TO GAME DESIGN | - n/a |
Tip: The data in this course is specific to the context of the program map. In some other maps, course note, course type, units, and hours might differ.
GAME M102
GAME DESIGN TECHNOLOGIES I
Introduces the fundamentals, concepts, and vocabulary of computer game tools and techniques. Covers a variety of digital tools and game engines to create playable environments. Includes topics such as game design technologies, virtual world-building, game flow, pacing, schooling and planning, and deployment strategies such as desktop, console, and web.
Prerequisites
Recommended Prep: MM M10
GAME M101
